Monday, February 24, 2020

Computer game Term Paper Example | Topics and Well Written Essays - 5000 words

Computer game - Term Paper Example Computers have become inevitable for human beings since they assist man in almost all aspects of his daily routine and his life if previewed overall. Whether it is work or leisure computers have been part of man's every unit time of life he spends since the last decade. While on one hand computers are mainly used to lessen man's workload and to increase perfection and accuracy in tasks, on the other hand they are a source of pleasure and entertainment. The latter is provided by social networking, listening to music, watching videos and playing computer games, just to mention a few. This research paper aims to address the concept and effectiveness of computer games. It further aims to discuss the ethical implications associated with computer games and also the environmental, economical, societal, global and cultural considerations associated with computer games. BACKGROUND The advent of computer games started with small scale simple mathematical games. As the advent of computers thems elves was a fascinations, the computer games also enjoyed that fame. The transition from paper based games to digital gaming was hailed warmly by elders and youngsters alike. The computer games became an addiction and due to their timely responses interactive user friendly interfaces it was hard to make people revert to ordinary and contemporary gaming methods. Computer Games "(Electronics & Computer Science / Computer Science) any of various games, recorded on cassette or disc for use in a home computer, that are played by manipulating a mouse, joystick, or the keys on the keyboard of a computer in response to the graphics on the screen" (The Free Dictionary) The very first computer game was built in the year 1952 by A.S. Douglas as a part of his PhD degree thesis. The computerized animation of Tic-Tac-Toe game was the very first game to be built from where there was no turning back. Exactly two decades later the very first stand alone gaming console was built which could be bought home and played. Ralph Baer was the designer of this first commercial computer gaming venture that name of which was Odyssey. The advent of formal video game dates back to the middle of the 1990s. The popularity of video games has grown since then at a very rapid rate. These video games are, in the present times, inevitable for every household that has adolescents or youngsters in it. Majority of the youngsters prefer to play video games over any other leisure activity and rather tend to indulge in them for unlimited periods of time. Around sixty percent of the American Citizens indulge in playing video games and the average age of the majority of players is 28 years. Impacts Dr. C. Shawn Green, a renowned psychologist of University of Wisconsin, is quoted saying that, â€Å"Video games change your brain. So does learning to read, playing the piano, or navigating the streets of London, which have all been shown to change the brain's physical structure. The powerful combination of concentration and rewarding surges of neurotransmitters like dopamine strengthen neural circuits in much the same the way that exercise builds muscles.† (Hotz, â€Å"When Gaming is Good for You†) Generally the parents get frowned over their kids when it comes to respond on the issue of computer games or video games. They unknowingly term these games as wastage of time and money, injurious to health, mind corroding, socially harmful and violence propagating. The analysis behind these conclusions seems

Saturday, February 8, 2020

Automation of Services at the County Offices Using the Mobile Essay

Automation of Services at the County Offices Using the Mobile Application Systems - Essay Example This paper illustrates that despite the substantive progress made in the automation of services at the County offices using today’s mobile application system technologies, little success has ideally been made in ensuring that effective delivery of service is achieved as required by the project proposal. After a successful completion of the research proposal and its submission, the author has since been working on addressing a number of aspects that have proved to be challenging in effectively applying the plan despite the fact that the development process is completed. The main intention of the proposal was to provide solutions to the current problems facing the county offices in terms of enhancing their service delivery prospects and mitigate the previous challenges of corruption and increased numbers of ghost workers. Ideally, upon completion and the final implementation, the proposal would make a significant impact in addressing the challenges in the County officers and in turn enhance service delivery to the citizens. However, much progress has not been made because of various factors. The process of developing the software is currently finalized; however, working out the trials has been the greatest challenge considering the fact that a majority of the County offices’ workers significantly benefit from the analog system of service delivery and, therefore, do not embrace the use of the technology. Going by the prospects that the proposal was meant to address issues of corruption and ghost workers availability, such prospects have not been achieved yet. A majority of firms that have already implemented similar services don’t accept interviews pertaining to the effectiveness of their systems majorly because of the confidentiality aspects associated with the implementation of the project.